Are you an avid traveler who loves to play games? You may enjoy a game called Trip Chaser. It’s a card game small enough to take with you when you travel that you can play with 2 to 6 of your like-minded friends.
There are no pieces to lose other than playing cards that fit in a handy box. The instructions are available via a QR code you access on your phone, tablet, or laptop. This eliminates paper waste. The game can be played almost anywhere including your seat on a long flight.
Trip Chaser was developed by travelers Dalene and Pete who live in Canada. They were inspired to create it during Dalene’s treatment for Leukemia and the COVID lockdown that kept them homebound.
Trip Chaser combines strategy, luck, and a bit of cunning. It’s perfect for gatherings with friends or family and provides an engaging experience for players of all ages. Below are the basic rules.
Objective and Setup
88 Destination Cards, 60 Event Cards, and 78 Money Cards come in the box. Each player starts with $1,500 in travel funds including one $500 card, three $200 cards, and four $100 cards. The remaining money goes into a bank that is used during the game. The person who has traveled overnight most recently goes first and then the game goes clockwise.
Gameplay
The first player will take $100 from the bank and add it to his or her travel fund. They will then draw two destination cards from the center pile and place them face up. Players can trade, toss, or add new destination cards to their pile. Players can trade each other for money or anything else to make the game fun There are no rules other than all trades or negotiations must include the active player.
If a player decides to travel, they must present at least two Destination Cards and the amount of money required for that destination printed on the card. If three Destination Cards match they can use the third card to cut the cost of the trip in half.
Players can also purchase travel insurance for an extra $200 as some Event Cards may not have a positive outcome. Or, they can gamble and take their chances.
If a player’s trip is successful they can keep one of the trip’s Destination Cards in their collection of completed trips and toss the rest. If they draw an Event Card, they must place it on the bottom of the Event pile.
A player can also choose not to travel if they are no fun.
After a player has traded and traveled or not their turn is over.
The game is over when there are no more Destination Cards.
Bonus points can also be added to player’s tallies if they took the most trips or traveled to the most unique destinations. If there is a tie, the player with the most money left in their travel fund gets points.
Winning the Game
The player with the most points from trips taken wins.
Tips and Strategies
Refer to the resource page on how to play the game for more tips. Written instructions and a video can be accessed by clicking the instructions link to help those with different learning styles.
Why not make your next trip more fun or play when you can’t travel by purchasing a game of Trip Chaser?
Beth Havey says
Thanks for your post today. I am amazed that your dog doesn’t mine fireworks. Your dog must be one in a million, Beth